Sunday, June 23, 2013

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Law Deck - 01

I have had my share of playing against many Law players. I actually started out with Law. Had a bunch of bronze cards, looked at the collection of cards and thought, "Law is a pretty boring character". So I swapped out to Yoshimitsu. After playing Law players here and there, I noticed a trend in Law: "He hits like a truck". Here is my attempt at a deck for Law. It is quite well rounded, having healing, drawing power, damage and nullifying cards. It has strong defensive capabilities as well as offensive and I believe it has the potential to outperform many decks (especially 130 HP Lili, I would imagine since Card Release 01, Law's feast on Lili)

Law
Law

The Deck

  • 1x Backflipper: 20 Damage, Kick, Before the attack: HP ≥ 85: Cards +10 Hit
  • 2x Dragon Junkyard Kick: 22 Damage, Kick, After the attack: Opp cards ≥ 4: Card discarded +2 cards
  • 2x Ab Cruncher: 23 Damage, Kick, After the attack: Block & Opp cards ≥ 3: -5 HP and +1 card
  • 3x Dragon's Descent: 25 Damage, Kick, After the attack: Opp Focus: Card discarded & +30 HP
  • 2x Low Backhand to High Kick: 20 Damage, Punch, After the attack: Dual Block: Opp cards nul.
  • 2x Wolf Fang: 22 Damage, Kick, Before the attack: Strike: Opp cards nul. & Opp -15 Prot
  • 1x Flash Fist: 24 Damage, Punch, After the attack: Focus; Both -1 card & +10 HP
  • 1x Rainbow Kick: 15 Damage, Kick, After the attack: This card appears & Cards ≤ 2: +2 cards
  • 1x Tiger Fang: 10 Damage, Kick, Before the attack: Every turn: Cards +15 Hit
  • Power Card: Law - III: 180 HP, Every turn: K cards +2 Hit

Alternatively, you can settle for 175 HP Power Card: First turn: Opp -2 cards, that option would do well against Paul, Yoshimitsu, Xiao Yu, and Lili, otherwise I would settle for the SR Power Card if Gold is not an issue.
The average damage per card is 21.2, this is not including the bonus from the Power card or the damage bonuses from Backflipper, and Tiger Fang. Alternatively, you can sub out Low Backhand to High Kick for another Wolf Fang and maybe another Ab Cruncher/Dragon Junkyard Kick. I thought Low Backhand to High Kick was a good way to prevent opponents from fully healing by blocking and Trout Sweeper Pandas who rely on Trout Sweep or block missed card buffers.

Strategy

Generally you would want to focus till 1 or 2 cards and strike. This is to make sure Rainbow Kick will always get it's ability off (the ability is most definitely worth it). In situations where the opponent has 2+ cards and you are in possession of Ab Cruncher or Dragon Junkyard Kick, you can Block play defensively as well as get cards otherwise strike if you are feeling lucky (lol). When cards such as Tiger Fang and Backflipper appear on the field, getting a 5 card strike in could do some massive damage. Four cards is even better but if you feel your opponent is a conservative player, going for 5 cards may be the way to go.

Conclusion

Law is a pretty versatile character. He may not have the drawing speed of Xiao Yu or Nina, but he sure makes up for it with his monstrous damage. I just recently had a couple games with Law using the new Yoshimitsu card, Shisetsu Genman. This card enabled me to safely block many attacks as well as avoid triggering Dragon's Descent. If you are looking for a counter to this deck, I can only suggest to stay under 4 cards, try to get some strikes with less than 3 cards and do your best to avoid healing Dragon's Descent.

Don't be shy to comment or make any suggestions. I am actually not a Law player so criticism is welcomed =].

2 comments:

  1. It looks like you are saying you can have 3 of the same card in a deck? You can only have one of each card in a deck you are playing.

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    Replies
    1. You can 3 as long as it's not a U card.

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